Hello all, welcome to another edition of... um... this blog... Anyway....
We will probably be going on another hiatus for a while. My family is in the process of buying a house and I need to take some time away from 40k to help out with it, but we managed to eke out one more 40k night with a wee bit of painting (basecoating, drybrushing and washing a few Space Wolves) and even playing an actual game.
So Squick, my son, and I headed to our FLGS to actually play on a proper gaming table. Previously we played on my (admittedly undersized) dining room table so it was fun to actually use an actual battlefield this time around. My son doesn't have nearly enough of an army ready to go (he has Necrons, but only a squad of warriors and a half-completed squad of Lychguard) and, since my Space Wolves are at least assembled and primed (and a few are actually basecoated), I let him play my Crimson Fists. He had been on the fence about continuing this hobby, but changed his mind once he got a feel for playing an actual army instead of a squad-on-squad game.
Here's the breakdown (best as I can remember):
CRIMSON FISTS SPACE MARINES:
Space Marine Captain in power armor, with bolter, power sword and iron halo
Space Marine Tactical Squad:
Sergeant with bolt pistol and chainsword
9 Tactical Marines
Flamer, Missile Launcher
Space Marine Tactical Squad:
Sergeant with plasma pistol and chainsword
9 Tactical Marines
Plasma gun, Meltagun
Space Marine Devastator Squad:
Sergeant with Signum, plasma pistol and chainsword
4 Devastator Marines
Heavy Bolter, Lascannon, 2 Plasma Cannons
Razorback with twin-linked heavy bolter
Dreadnought with multi-melta, CCW with storm bolter
Space Marine Terminator Squad:
Terminator Sergeant with storm bolter and power sword
4 Space Marine Terminators with storm bolters and power fists
TOTAL: 985 points
SPACE WOLVES SPACE MARINES:
Rune Priest in power armor with bolt pistol, runic weapon, Living Lightning and Jaws of the World Wolf
Wolf Priest with bolt pistol
1 Wolf Guard with plasma pistol and powerfist
9 Grey Hunters
Power Sword, Mark of the Wulfen
1 Wolf Guard with Thunder Hammer and Storm Shield
4 Blood Claws
3 Wolf Guard
Paired Wolf Claws, Storm Bolter and Thunder Hammer, Bolt Pistol and Frost Axe
TOTAL: 673 points
DARK ELDAR:
Archon with venom blade and combat drugs
5 Incubi
5 Incubi
10 Kabalite Warriors
Sybalite with venom blade
9 Wyches
Hydra gauntlet, razor flail
Raider transport
3 Reaver jetbikes
TOTAL: 565 points
I almost certainly have the Dark Eldar list wrong but made my best guess at it. Mysterysquick can add corrections at some point. Anyway, you can probably guess that things are skewed very heavily in favor of the Crimson Fists, by virtue of the fact that I literally just got my Space Wolves (and haven't even assembled the Drop Pod and Razorback yet) and Squick has been torn between 2 armies. But we were here to have some fun and I have been dying to play Space Wolves for a long time so we figured we'd take a whack at it.
My son went first. Attaching the Captain to the second tactical squad, he began footslogging them and the first squad toward the ruins at the center of the board. he moved his Dread, then bundled the Devastator squad in the Razorback and sent them off to a nearby hill to better fire on the Dark Eldar. Forgetting that the squad counts as moving when they disembark, we had him fire all weapons at the Dark Eldar army, but the dice gods did not smile, as he scattered a plasma cannon harmlessly away, missed the lascannon shot and the heavy bolter wounds he scored were saved.
I began footslogging my Space Wolves (lack of transports ftl) and that was pretty much my turn.
Squick sent a squad of incubi with the archon after the Devastators and quickly ripped them apart in the assault. He sent the Raider with the Wyches toward the ruins, disembarking them, along with the Reavers, then footslogged his Kabalites and other Incubi squad after my Space Wolves.
My son continued slogging the Tactical squads. The Razorback backed away from the Incubi and fired it's heavy bolters but failed to wound. Then the Dreadnought fired it's multi-melta, failing to hit, then charged the Incubi and tarpitted them the rest of the game, as they had no way of harming him. One went down immediately. Then the Terminators deep-striked behind the Kabalites and took a couple out with their storm bolters.
Space Wolves footslogged some more. The Grey Hunters opened fire on the Incubi, sadly not in Rapid-Fire range, killing one Totally forgot that Rune Priests are awesome and didn't use his powers on the Wyches, which would cost me.
My son moved his Tactical Squads up again, this time the Captain and his squad opening fire on the Raider, but scoring no damaging hits. The Dreadnought continued eating Incubi and the Razorback moved to assist the Tactical squads. The Terminators ripped the rest of the Kabalites apart with their storm bolters.
It gets messier from their. Basically my Wolf Guard and Rune Priest get ripped up by the Wyches, while the Incubi get taken down by my Grey Hunters. Squick is bringing the Reavers around in a big loop hoping to catch me in a pincer, but it's backfired, because while the Wyches will probably kill the Rune Priest, they will be exposed to both the Grey Hunter squad and the Wolf Priest-led Blood Claw squad. By the time the Reavers get there it will be too late. Ultimately we ran out of time, and declared my son the winner, having lost only his Devastators, while my army was too small to do much and the Dark Eldar had taken too many casualties, having lost one squad of Incubi to my Grey Hunters, had effectively lost another to the Dreadnought, and had a squad of Kabalites get eaten by the Terminators.
Of course, we're still very new here and miss a lot of details, like Squick forgetting pain tokens for his Dark Eldar, and me forgetting the Rune Priest entirely. But it was still a lot of fun, and we renewed my son's interest in the game. Now he wants to start a Space Marine army, though I told him he needs to work on his Necrons as he already started that.
Until next time, game on!